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Thursday, August 23, 2012
Day 15: Killing groups, part II
Something was missing in the last post. I should add the dead stones to a "dead stones counter", so I created 2 new private variables in board.
Everytime a group is killed, I have to add all those stones to one of the counters. Now the killing method of the board will be something like this:
I just have to create a method to return how many dead stones have a player, that's easy, something like "getDeadStones(int color)" and show it on the screen using the console class.
Next: 2 rules to add: ko and suicide.
Labels:
baduk,
board,
computer go,
engine,
go,
igo,
programming,
weiqi
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